Games We Play: The Ancient Origins of Board Games

Think about the last time you gathered around a table, dice in hand, pieces poised for battle or a race to the finish. Board games feel like such a modern comfort, a way to unwind or spark friendly competition. Yet, the act of moving tokens across a marked surface according to rules is an echo stretching back thousands upon thousands of years. We humans have been playing games for an astonishingly long time, long before written history could clearly record the rules or even the names of these ancient pastimes.

Whispers from the Dust: The First Game Boards

Pinpointing the absolute *first* board game is a task shrouded in the mists of prehistory. What we rely on are archaeological finds: game boards scratched into stone, buried with pharaohs, or lost in ancient cities. Among the earliest contenders is the Egyptian game of Senet. Depictions of it appear in tombs dating back as far as 3100 BCE, making it over 5,000 years old! Imagine ancient Egyptians, after a long day building monuments or tending fields, settling down for a game.

Senet boards typically had 30 squares arranged in three rows of ten. Players likely used casting sticks or knucklebones (early forms of dice) to determine movement for their set of pawns. While the exact rules are lost to time, scholars believe Senet wasn’t just a simple race game. The final squares often had special markings, including symbols related to water or key hieroglyphs. This suggests the game might have had symbolic meaning, perhaps representing the soul’s perilous journey through the underworld to the afterlife. Playing Senet could have been both recreation and a form of ritual.

Rivals Across the Fertile Crescent: The Royal Game of Ur

Meanwhile, over in Mesopotamia, another ancient game was captivating players. Discovered in the Royal Tombs of Ur (modern-day Iraq) and dating back to around 2600-2400 BCE, the so-called Royal Game of Ur is another heavyweight champion of ancient gaming. Several beautifully crafted boards were unearthed, inlaid with shell, bone, lapis lazuli, and red limestone. These weren’t simple scratches in the dirt; they were luxury items, suggesting the game was enjoyed by the elite.

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Like Senet, Ur appears to be a race game. It featured two sets of distinct pieces moving along a specific track on the board, influenced by the roll of tetrahedral dice (four-sided, pyramid-shaped dice). The goal was likely to move all one’s pieces onto and then off the board before the opponent. Intriguingly, boards and pieces for games resembling Ur have been found across the Middle East and even as far as India and Crete, hinting at its widespread popularity and transmission along ancient trade routes.

Verified Fact: The rules for the Royal Game of Ur remained a mystery for decades after its discovery. However, curator Irving Finkel of the British Museum managed to translate a Babylonian cuneiform tablet from around 177 BCE. This tablet described the rules for a game played on the same board pattern, finally giving us a playable version of this ancient pastime. It confirmed the race aspect and the significance of landing on rosette-marked squares.

Another Egyptian game, though slightly less famous, is Mehen, the “serpent game.” Dating back to the Predynastic period (before 3100 BCE), its board was spiral-shaped, resembling a coiled snake. Players likely moved pieces shaped like lions and balls along the serpent’s body. Again, the exact rules are debated, but its distinct form shows the creativity already present in early game design.

Rolling the Bones: Chance and Strategy Emerge

The presence of casting sticks and dice in these early games highlights the eternal appeal of chance. Knucklebones, often from sheep or goats, were likely the first randomizers. Different sides landing face-up would yield different results. Over time, these evolved into cubic dice, marked with pips, remarkably similar to those we use today. The element of luck keeps games unpredictable and exciting, leveling the playing field somewhat.

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But ancient games weren’t solely about luck. The need to choose which piece to move, when to block an opponent, or when to take a risk introduces strategy. This blend of luck and skill is a hallmark of many successful board games throughout history. Games became miniature laboratories for decision-making, risk assessment, and tactical thinking – skills valuable in life as well as on the game board.

Across Continents and Centuries: Games Go Global

As civilizations interacted through trade, migration, and conquest, their games traveled with them. Ideas cross-pollinated, leading to new variations and entirely new games.

The Enduring Depth of Go

In East Asia, the game of Go (known as Weiqi in China) emerged, possibly as early as 2000 BCE, though concrete evidence points strongly to its existence by the 4th century BCE. Played on a large grid (typically 19×19), Go is deceptively simple in its rules but possesses staggering strategic depth. Two players place black and white stones, aiming to surround territory and capture opponent stones. Despite its age, Go remains incredibly popular today and is considered by many to be one of the most complex strategy games ever devised. Its focus on territory control and influence feels distinctly different from the race games of Egypt and Mesopotamia.

From India to the World: Pachisi and Chaturanga

Ancient India gave rise to games that would profoundly influence modern gaming. Pachisi, a cross-and-circle board game, is often considered the ancestor of modern games like Ludo and Parcheesi. Played with cowrie shells as dice, it involved moving pieces around a symmetrical track, with safe squares and opportunities to send opponents back to the start. Its origins might stretch back centuries BCE.

Even more influential was Chaturanga, emerging around the 6th century CE. This game is widely regarded as the earliest clear ancestor of Chess. Played on an 8×8 board (like chess), it featured pieces with different types of movement, representing the four divisions of the Indian army: infantry, cavalry, elephants, and chariots. It also included a Raja (King). While the exact rules differed from modern chess (elephants moved differently, the role of the ‘general’ piece varied), the core concept of strategic warfare simulation was born. As Chaturanga spread westward through Persia (becoming Shatranj) and into Europe, it evolved over centuries into the game of Chess we know today.

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Simpler Strategies: Nine Men’s Morris

Not all ancient games were complex epics. Nine Men’s Morris is a fascinating example of a simple abstract strategy game with ancient roots. Boards for this game have been found scratched into surfaces dating back to the Roman Empire, and possibly even earlier in Troy. Its symmetrical pattern of lines and points could be easily carved anywhere. Two players each have nine pieces, taking turns placing them on intersections and then moving them to form ‘mills’ (three pieces in a row), which allows them to remove an opponent’s piece. Its enduring presence across cultures speaks to the appeal of accessible yet engaging strategic play.

Why Did They Play? The Human Element

Why did these games arise and persist? The reasons are likely as varied as the games themselves.

  • Leisure and Entertainment: The most obvious reason. Games provided a welcome distraction from daily toil, a way to socialize and have fun.
  • Social Bonding: Playing together strengthened social ties within families and communities. Games could be part of feasts, festivals, or quiet evenings.
  • Strategic Training: Games like Chaturanga or Go served as models for strategic thinking, planning, and anticipating an opponent’s moves – useful skills in leadership and warfare.
  • Ritual and Divination: As suggested with Senet, some games may have had religious or symbolic significance, perhaps used in rituals or even for forms of divination.
  • Status Symbols: Elaborately crafted boards, like those found in Ur, clearly functioned as status symbols, showcasing wealth and taste.

These ancient games are more than just dusty relics. They are a testament to the enduring human need for play, challenge, and connection. When we play a board game today, we are participating in a tradition that stretches back to the dawn of civilization, connecting us across millennia to ancestors who found joy, meaning, and competition on a simple game board.

Jamie Morgan, Content Creator & Researcher

Jamie Morgan has an educational background in History and Technology. Always interested in exploring the nature of things, Jamie now channels this passion into researching and creating content for knowledgereason.com.

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